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Blur

Blur

-level (
)
Duration:

Until the spell ends, you are shrouded in distortion and your image is blurred.

Burning Hands

Burning Hands

-level (
)
Duration:

A thin sheet of flames shoots forth from your outstretched hands. Each creature in the area takes 3d6 fire damage. The fire ignites any flammable unattended objects in the area.

Calculate

Calculate

-level (
)
Duration:

You instantly know the answer to any mathematical equation that you speak aloud. The equation must be a problem that a creature with Intelligence 20 could solve using nonmagical tools with 1 hour of calculation. Additionally, you gain an expertise die on Engineering checks made during the duration of the spell.

Note: Using the calculate cantrip allows a player to make use of a calculator at the table in order to rapidly answer mathematical equations.

Chain Lightning

Chain Lightning

-level (
)
Duration:

You fire a bolt of electricity at the primary target that deals 10d8 lightning damage. Electricity arcs to up to 3 additional targets you choose that are within 30 feet of the primary target.

Charm Monster

Charm Monster

-level (
)
Duration:

You only require line of sight to the target (not line of effect) and it has

Charm Person

Charm Person

-level (
)
Duration:

You only require line of sight to the target (not line of effect) and it has

Chill Touch

Chill Touch

-level (
)
Duration:

You reach out with a spectral hand that carries the chill of death.

Circle of Death

Circle of Death

-level (
)
Duration:

A sphere of negative energy sucks life from the area. Creatures in the area take 9d6 necrotic damage.

Clairvoyance

Clairvoyance

-level (
)
Duration:

An invisible sensor is created within the spell’s range. The sensor remains there for the duration, and it cannot be targeted or attacked.

Choose seeing or hearing when you cast the spell. You may use that sense through the sensor as if you were there. As an action, you may switch which sense you are using through the sensor.

Clone

Clone

-level (
)
Duration:

This spell grows a duplicate of the target that remains inert indefinitely as long as its vessel is sealed. The clone grows inside the sealed vessel and matures over the course of 120 days. You can choose to have the clone be a younger version of the target.