A Game of Chicken
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1
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2nd degree
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Ace Starfighter
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Action
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Force another ship to swerve or collide.
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Voidrunner's Codex
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Ace Maneuvering
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3
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4th degree
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Ace Starfighter
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Action
|
Switch an enemy’s lock for one of your own.
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Voidrunner's Codex
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Agile Feint
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2
|
2nd degree
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Mist and Shade
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Bonus Action
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Gain advantage against a nearby creature.
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Adventurer's Guide
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Always Prepared
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2
|
1st degree
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Mindful Body
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Bonus Action
|
Take the ready action as a bonus action.
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Voidrunner's Codex
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Anticipate Spell
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1
|
1st degree
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Mist and Shade
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Bonus Action
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Attack an adjacent creature which tries to cast a spell.
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Adventurer's Guide
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Anticipated Intercept
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1
|
1st degree
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Mindful Body
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Reaction
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Move to intercept an enemy’s movement.
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Voidrunner's Codex
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Any Weapon Stance
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1
|
4th degree
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Unending Wheel
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Bonus Action (Stance)
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Focusing on your in depth training with certain weaponry gives you proficiency with all weapons.
|
Adventurer's Guide
|
Arcane Dismissal
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2
|
3rd degree
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Arcane Knight
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Action
|
With a violent arc of your weapon you batter your foes away like pieces across the chessboard.
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Gate Pass Gazette
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Argent Strike
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2
|
5th degree
|
Arcane Knight
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Action
|
You disorient your enemy with a concussive burst of silver light.
|
Gate Pass Gazette
|
Armor Lock
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3
|
5th degree
|
Mist and Shade
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Action
|
Use an enemy’s armor against them, paralyzing them.
|
Adventurer's Guide
|
Assess Defenses
|
3
|
3rd degree
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Mindful Body
|
Bonus Action
|
Gain advantage on an Attack action.
|
Voidrunner's Codex
|
Assisted Roll
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1
|
2nd degree
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Mirror’s Glint
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Reaction
|
Roll away from an opponent who misses you.
|
Adventurer's Guide
|
Attack in Tandem
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3
|
4th degree
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Beast Unity
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Bonus Action (Stance)
|
You and your animal companion sync your focus and movements.
|
Gate Pass Gazette
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Back To Back
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1
|
2nd degree
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Sanguine Knot
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Action
|
Both you and an adjacent ally gain +2 AC.
|
Adventurer's Guide
|
Barrel Roll
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1
|
2nd degree
|
Ace Starfighter
|
Reaction
|
Cause attacker to suffer disadvantage.
|
Voidrunner's Codex
|
Battering Strike
|
1
|
3rd degree
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Adamant Mountain
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Reaction
|
Knock your opponent’s weapon flying.
|
Adventurer's Guide
|
Blackguard’s Blight
|
1
|
1st degree
|
Eldritch Blackguard
|
Bonus Action
|
Place a curse upon an enemy
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Gate Pass Gazette
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Blazing Pursuit
|
2
|
2nd degree
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Arcane Knight
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Reaction
|
With fiery heat, you pursue a fleeing foe.
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Gate Pass Gazette
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Blind Instinct
|
3
|
4th degree
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Tooth and Claw
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Bonus Action
|
Briefly see without the use of sight and use a reaction to chase down a fleeing enemy.
|
Adventurer's Guide
|
Blind Stance
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1
|
1st degree
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Mindful Body
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Bonus Action (Stance)
|
Gain blindsight and immunity to the blinded condition.
|
Voidrunner's Codex
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Blinding Blow Stance
|
2
|
4th degree
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Mist and Shade
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Bonus Action (Stance)
|
Attack in a shifting flow of deft strikes that make it easy to blind enemies.
|
Adventurer's Guide
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Blinding Diversion
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None
|
Basic maneuver
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Dueling Maneuvers
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Bonus Action
|
Hamper vision by throwing dirt
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Gate Pass Gazette
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Blinding Light
|
3
|
2nd degree
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Blazing Starglaive
|
Action
|
Blind foes within 10 feet of you.
|
Voidrunner's Codex
|
Blinding Strikes
|
3
|
5th degree
|
Mirror’s Glint
|
Action
|
Deprive your opponents of any ability to see, whether with their eyes or otherwise.
|
Adventurer's Guide
|
Blindshot
|
1
|
3rd degree
|
Biting Zephyr
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Bonus Action
|
Attack hidden targets without disadvantage.
|
Adventurer's Guide
|
Block
|
None
|
Basic maneuver
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Dueling Maneuvers
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Reaction
|
Block an incoming attack
|
Gate Pass Gazette
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Bloody Roar
|
3
|
4th degree
|
Tooth and Claw
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Action
|
Unleash a powerful yell that injures and frightens your foes.
|
Adventurer's Guide
|
Bodyguard
|
3
|
4th degree
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Sanguine Knot
|
Reaction
|
Take a hit for an ally and reduce the damage it inflicts on you.
|
Adventurer's Guide
|
Bombing Formation
|
1
|
1st degree
|
Ace Starfighter
|
Bonus Action (Stance)
|
Allied ships coordinate a salvo.
|
Voidrunner's Codex
|
Bounding Charge
|
1
|
1st degree
|
Beast Unity
|
Action
|
Your animal companion springs forward and strikes with bestial fury.
|
Gate Pass Gazette
|