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Giant Crab

Challenge
Terrain
str
12
dex
14
con
10
int
1
wis
8
cha
4

AC 15 (natural armor)

HP 9 (2d8; bloodied 4)

Speed 30 ft., swim 30 ft.


Proficiency +2; Maneuver DC 12

Skills Stealth +4

Senses blindsight 30 ft., passive Perception 9

Languages


Amphibious. The crab can breathe air and water.


ACTIONS

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage and the target is grappled (escape DC 11). The crab has two claws and can grapple one creature with each.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.