AC 13 (natural armor)
HP 42 (5d12+10; bloodied 21)
Speed 60 ft.
Proficiency +2; Maneuver DC 14
Senses passive Perception 12
Languages Giant Elk, understands but can’t speak Common, Elvish, and Sylvan
ACTIONS
Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack, the target makes a DC 14 Strength saving throw , falling prone on a failure.
BONUS ACTIONS
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 9 (2d4+4) bludgeoning damage.
Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.