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Breadcrumb

Swarm of Quippers

Challenge
Terrain
str
12
dex
16
con
8
int
2
wis
6
cha
4

AC 13

HP 28 (8d8 – 8; bloodied 14)

Speed 0 ft., swim 40 ft.


Proficiency +2; Maneuver DC 13

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities charmed , frightened , grappled , paralyzed , petrified , prone , restrained , stunned , unconscious

Senses darkvision 60 ft., passive Perception 8

Languages


Swarm. The swarm can occupy another creature’s space and move through any opening large enough for a Tiny creature. It can’t gain hit points or temporary hit points.

Water Breathing. The swarm breathes only water.


ACTIONS

Bites. Melee Weapon Attack: +5 to hit, reach 0 ft., one target. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm is bloodied . On a hit, the swarm can use a bonus action to make a second bites attack.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.