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Yellow Mold Trap

nd tier (
Challenge
DC
Area
(less than 1 hour)

A yellow-gold skeleton slumps atop a mottled, yellowgold throne.

The skeleton and throne are covered with yellow mold. A creature that moves within 30 feet, or disturbs the skeleton or throne, triggers a Failure.

Exploration. An Investigation or Survival check, or an examination of the skeleton or throne, reveals that both appear to be covered with a furry, yellow mold. A Perception check reveals a musty smell and tiny yellow spores floating in the air. A creature that makes an Arcana or Nature check identifies the substance as yellow mold.

An examination of the skeleton reveals that it clutches a mold-covered object. The object might be might be an art object, like a crown worth 750 gp, or a Minor Treasure.

Spell Solve. Sunlight or fire damage destroys the yellow mold.

Possible Solutions
  • A creature can make a Stealth check to move through the area without triggering a Failure.
  • A creature can make a Sleight of Hand check to take the object held by the skeleton without triggering a Failure.

Potential Outcomes

Critical Failure. As a Failure, but the triggering creature automatically fails the saving throw against the yellow mold.

Failure. The creature must make a Constitution saving throw against the effects of yellow mold.

Success or Critical Success. The yellow mold isn’t disturbed.