AC 9
HP 37 (5d8 + 15; bloodied 18)
Speed 30 ft.
Proficiency +2; Maneuver DC 14
Damage Immunities poison
Condition Immunities fatigue, poisoned
Senses blindsight 30 ft., passive Perception 10
Languages the languages its host knew in life, telepathy 30 ft.
Fungal Zombie Spores. When the zombie hits a target with a melee attack and reduces it to 0 hit points, the target is infected with fungal zombie spores. If the target dies within 1 minute, it rises 1 hour later, gaining the fungal zombie template . It loses its original personality and acts as an ally to other fungal zombies.
ACTIONS
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
A creature that dies within an area of fungal zombie spores or that is killed by a fungal zombie rises as a fungal zombie themselves. Although it resembles an undead creature, the corpse is in fact animated by an intelligent fungal colony. A fungal zombie shares the abilities of the corpse it inhabits, including spell use, and retains a smattering of memories from the creature’s life. Even so, it is ineffective at masquerading as the creature it once was, as its host’s body continues to decay.
Plant creatures are magical fungoid or plant-like creatures. Ordinary plants, such as trees, are not plant creatures. A treant is an intelligent plant creature that resembles a tree.