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Slime Mold

Challenge
Terrain
str
16
dex
8
con
18
int
3
wis
10
cha
4

AC 9
HP 104 (11d10 + 44; bloodied 52)
Speed 15 ft., climb 15 ft., swim 15 ft.


Proficiency +3; Maneuver DC 14
Damage Resistances damage from nonmagical weapons
Damage Immunities acid
Condition Immunities blinded, charmed, deafened, fatigue, frightened, prone
Senses blindsight 120 ft. (blind beyond this radius), passive Perception 10
Languages


Amorphous. The slime mold can move through a space as narrow as 1 inch without squeezing, and it can occupy the same space as a creature its size or smaller.

Corrosive. A nonmagical weapon made of metal or wood that hits the slime mold corrodes or rots. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the slime mold is destroyed after dealing damage.

The slime mold can eat through 2-inch-thick, nonmagical wood or metal in 1 round.

Damage Transfer. While a creature is engulfed within it, the slime mold takes only half the damage dealt to it. The remaining damage is split evenly amongst the engulfed creatures.

False Appearance. While motionless, the slime mold is indistinguishable from normal mold or lichen.

Spider Climb. The slime mold can climb even on difficult surfaces and upside down on ceilings.

Sticky. A creature that touches the slime mold immediately becomes stuck. While stuck, the creature’s speed is reduced to 0, and it takes 9 (2d8) acid damage at the start of each of its turns.

A creature can free itself by using its action to make a DC 13 Strength check. A creature that hits the slime mold with a melee attack must succeed on a DC 13 Strength saving throw or its weapon becomes stuck. A creature can use its action to make a DC 13 Strength check, removing the stuck weapon on a success. At the start of each of the slime mold’s turns, the stuck weapon is subjected to the mold’s Corrosive trait.


ACTIONS

Pseudopod. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 21 (6d6) acid damage, and the target is subject to the slime mold’s Sticky trait.

Engulf. The slime mold attempts to engulf creatures that are stuck to it. Each creature stuck to the slime mold makes a DC 15 Strength saving throw . On a failed save, the creature is engulfed as well as stuck.

An engulfed creature is restrained , can’t breathe , and takes 21 (6d6) acid damage at the start of each of the slime mold’s turns. When the slime mold moves, the engulfed creature moves with it. If a creature is no longer stuck, it is no longer engulfed either.

The slime mold can engulf one creature of its size or two smaller creatures.


BONUS ACTIONS

Merge. The slime mold merges with another slime mold of the same size. The new slime mold has hit points equal to the combination of the two and is one size larger.

Split. If the slime mold is Medium or larger and has at least 10 hit points, it splits into two new slime molds. Each new slime mold has hit points equal to half of the original slime mold, rounded down. New slime molds are one size smaller than the original slime mold. Creatures engulfed by the slime mold are no longer engulfed, but they remain stuck to one of the slime molds.

Description

Slime molds coat the walls and floors of caves, dungeons, and other moist, subterranean environments. They come in a variety of colors and textures, including a fuzzy pink, a mucus-like yellow, and a stony gray. A slime mold often hunts by spreading itself over the floor of a passageway and waiting for a creature to walk across it and get stuck. The slime mold then slowly engulfs and digests the creature, leaving behind only magic items.

While a slime mold can split itself up into smaller versions of itself, the resulting molds continue to act in concert with one another, as if sharing a single consciousness.

Monster Type Description

Oozes are ambulatory, predatory amoeboid creatures that infest caverns and other dark places. A gelatinous cube is an ooze.