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Improved Spirit Soldier

Challenge
Alignment
Tags
str
17
dex
15
con
15
int
10
wis
14
cha
11

AC 15 (natural armor)

HP 37 (5d10+10; bloodied 18)

Speed 50 ft.


Proficiency +2; Maneuver DC 13

Skills Perception +4, Religion +4, Stealth +4

Damage Resistances poison, radiant

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 14

Languages Celestial, Common


Good. The soldier radiates a Good aura.

Pack Tactics. The soldier has advantage on attack rolls against a creature if at least one of the soldier’s allies is within 5 feet of the creature and the ally isn’t incapacitated .


ACTIONS

Holy Blade. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage plus 5 (2d4) radiant damage. If the target is a creature, it makes a DC 13 Strength saving throw or it is knocked prone .


BONUS ACTIONS

Celestial Step. The soldier teleports to an unoccupied space it can see within 15 feet.

Description

Twice as tall as a human, this celestial soldier is clad in silver armor engraved with beautiful gold filigree, the blade in their luminous hands as big as a greatsword. Shadowy links of smoke are wrapped around all of these figures, their movements clearly not their own.

Monster Type Description

Celestials are creatures native to divine realms or heavens. Celestials have alignments, such as Lawful Good. Most celestials are good, although the servants of evil deities can be evil. Angels are celestials.