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Breadcrumb

Celestial Spirit Soldier

Challenge
Alignment
Tags
str
17
dex
15
con
15
int
10
wis
15
cha
11

AC 18 (natural armor)

HP 67 (9d10+18; bloodied 33)

Speed 60 ft.


Proficiency +3; Maneuver DC 14

Skills Perception +5, Stealth +5

Damage Resistances cold, fire

Damage Immunities poison, radiant

Condition Immunities charmed , fatigue , frightened , poisoned, strife

Senses darkvision 120 ft., passive Perception 15

Languages Celestial, Common


Good. The soldier radiates a Good aura.

Pack Tactics. The soldier has advantage on attack rolls against a creature if at least one of the soldier’s allies is within 5 feet of the creature and the ally isn’t incapacitated .

Regeneration. The soldier regains 5 hit points at the start of its turn if it has at least 1 hit point.


ACTIONS

Multiattack. The soldier attacks twice.

Holy Blade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) magical slashing damage plus 7 (2d6) radiant damage. If the target is a creature, it makes a DC 14 Strength saving throw or it is knocked prone .


BONUS ACTIONS

Celestial Step. The soldier teleports to an unoccupied space it can see within 25 feet.

Description

A nimbus of yellow light surrounds this ethereal soldier’s body, the gold plate it wears shimmering with a cyan aura mirrored by its gigantic sword. Around its limbs are thick links of shadowy smoke, every movement it makes briefly stalled as the creature fails to overcome the magic controlling it

Monster Type Description

Celestials are creatures native to divine realms or heavens. Celestials have alignments, such as Lawful Good. Most celestials are good, although the servants of evil deities can be evil. Angels are celestials.