AC 10
HP 4 (1d8; bloodied 2)
Speed 30 ft.
Proficiency +2; Maneuver DC 10
Skills Animal Handling +2 (+1d4)
Senses passive Perception 10
Languages Common
ACTIONS
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Stone. Ranged Weapon Attack: +2 to hit, range 10/30 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Penner ( commoner ) is a halfling pig farmer who likes to spend some evenings at the Bleeding Heart Tavern in the company of other locals. He has an affinity for pirate history and memorabilia which may give him a unique perspective on some of the local goings on, and his farm’s proximity to the Weirwood may give him insight there as well.
Humanoids include a number of different intelligent, language-using bipeds of Small or Medium size. Humans and elves are humanoids, and so are orcs and goblins. Humanoids may employ magic but are not fundamentally magical—a characteristic that distinguishes them from bipedal, language-using fey, fiends, and other monsters. Humanoids have no inherent alignment, meaning that no humanoid ancestry is naturally good or evil, lawful or chaotic.