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Deflect

(None points)
Basic maneuver Dueling Maneuvers Reaction

Abilities: Dexterity, Wisdom

By intuiting your enemy’s movements or through sheer speed, you maneuver an attack away from you. When a creature makes a weapon attack against you but before you know the result of its roll, you can use your reaction to make a saving throw against a DC equal to 8 + the target’s attack modifier. On a success, you gain a +3 bonus to your AC against the triggering attack, potentially turning a hit into a miss. On a failure, the attacker rolls an additional damage die on a hit.

Prerequisite

14 Dexterity or 14 Wisdom