Skip to main content

Mage Cuffs

Wondrous Item, Uncommon (cost 350 gp)
Crafting Components

Cold iron, an opal, and a wire of gold used to pin a lightning bug for display

While you are wearing these handcuffs and cast a spell, use a feature that is magical or psionic, or maintain concentration on one of these, the handcuffs emit a warning whistle as you take 1d6 lightning damage. If the spell or feature requires concentration, you must make a saving throw to maintain the concentration as normal. If this damage reduces you to 0 hit points you are knocked unconscious and stabilized