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Creating a Campaign

Creating a Campaign

A campaign is a series of game sessions linked together over a long period of play, sometimes lasting weeks, months, years, or even decades. The conclusion of a campaign is a deeply satisfying accomplishment, creating memories that last for years. The first step in reaching that conclusion is preparation. Though it may seem like a challenge, forethought, planning, and flexibility will give players a satisfying campaign that will live on long after the game has ended.

Poisons

Poisons

There are countless interchangeable common poisons but some specific concoctions that are rightly feared for their lethal potency. These poisons are often restricted, outlawed, or are dangerous to acquire or brew, and each can carry societal stigmas or can only be purchased at high prices.


Poison Vectors 

While most poisonings have similar goals of death or debilitation they must be delivered using one of four different vectors to be effective (determined by the type of poison).