Revivify
Revivify
The target returns to life with 1 hit point. The spell does not restore any missing body parts and cannot return to life a creature that died of old age.
Rope Trick
Rope Trick
One end of the target rope rises into the air until it hangs perpendicular to the ground. At the upper end, a nearly imperceptible entrance opens to an extradimensional space that can fit up to 8 Medium or smaller creatures. The entrance can be reached by climbing the rope. Once inside, the rope can be pulled into the extradimensional space.
Sacred Flame
Sacred Flame
As long as you can see the target (even if it has cover) radiant holy flame envelops it, dealing 1d8 radiant damage.
This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Scorching Ray
Scorching Ray
Three rays of blazing orange fire shoot from your fingertips.
Searing Equation
Searing Equation
You briefly go into a magical trance and whisper an alien equation which you never fully remember once the spell is complete.
Secret Chest
Secret Chest
You stash a chest and its contents on the Ethereal Plane. To do so, you must touch the chest and its Tiny replica. The chest can hold up to 12 cubic feet of nonliving matter. Food stored in the chest spoils after 1 day.
While the chest is in the Ethereal Plane, you can recall it to you at any point by using an action to touch the Tiny replica. The chest reappears in an unoccupied space on the ground within 5 feet of you. You can use an action at any time to return the chest to the Ethereal Plane so long as you are touching both the chest and its Tiny replica.
Seed Bomb
Seed Bomb
Up to four seeds appear in your hand and are infused with magic for the duration. As an action, a creature can throw one of these seeds at a point up to 60 feet away.
See Invisibility
See Invisibility
You can see
Seeming
Seeming
Until the spell ends or you use an action to dispel it, you can change the appearance of the targets. The spell disguises their clothing, weapons, and items as well as changes to their physical appearance.
Sending
Sending
You send a message of 25 words or less to the target. It recognizes you as the sender and can reply immediately in kind. The message travels across any distance and into other planes of existence. If the target is on a different plane of existence than you, there is a 5% chance it doesn’t receive your message. A target with an Intelligence score of at least 1 understands your message as you intend it (whether you share a language or not).