Flame Blade
Flame Blade
A scimitar-shaped blade of fire appears in your hand, lasting for the duration. It disappears if you drop it, but you can use a bonus action to recall it.
Flame Strike
Flame Strike
Area: 10-foot radius, 40-foot high cylinder
A column of divine flame deals 4d6 fire damage and 4d6 radiant damage to creatures in the area.
Flaming Sphere
Flaming Sphere
A 5-foot-diameter sphere of fire appears within range, lasting for the duration.
Flesh to Stone
Flesh to Stone
The target becomes
Flex
Flex
You bestow a glamor upon a creature that highlights its physique to show a stunning idealized form. For the spell’s duration, the target adds both its Strength modifier and Charisma modifier to any Charisma checks it makes.
Floating Disk
Floating Disk
A metallic disc made of force, 3 feet in diameter and hovering 3 feet off the ground, appears within range. It can support up to 500 pounds. If it is overloaded, or if you move more than 100 feet away from it, the spell ends. You can end the spell as an action. While it is not carrying anything, you can use a bonus action to teleport the disk to an unoccupied space within range.
Fly
Fly
The target gains a flying speed of 60 feet. When the spell ends, the target falls if it is off the ground.
Forbiddance
Forbiddance
You protect the target area against magical travel. Creatures can’t teleport into the area, use a magical portal to enter it, or travel into it from another plane of existence, such as the Astral or Ethereal Plane. The spell’s area can’t overlap with another forbiddance spell.
Forcecage
Forcecage
An opaque cube of banded force surrounds the area, preventing any matter or spells from passing through it, though creatures can breathe inside it.
Foresight
Foresight
You impart the ability to see flashes of the immediate future.