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Greater Restoration

Greater Restoration

-level (
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Duration:

Healing energy rejuvenates a creature you touch and undoes a debilitating effect. You can remove one of:

Guards and Wards

Guards and Wards

-level (
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Duration:

You create wards that protect the target area. Each warded area has a maximum height of 20 feet and can be shaped. Several stories of a stronghold can be warded by dividing the area among them if you can walk from one to the next while the spell is being cast.

When cast, you can create a password that can make a creature immune to these effects when it is spoken aloud. You may also specify individuals that are unaffected by any or all of the effects that you choose.

Guards and wards creates the following effects within the area of the spell.

Gust of Wind

Gust of Wind

-level (
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Duration:

Area: Line 60 feet long and 10 feet wide

Hallow

Hallow

-level (
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Duration:

You imbue the area with divine power, bolstering some creatures and hindering others. Celestials, elementals, fey, fiends, and undead cannot enter the area.

Hallucinatory Terrain

Hallucinatory Terrain

-level (
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Duration:

Range: Special (300 feet)

You weave a veil over the natural terrain within the area, making it look, sound, or smell like another sort of terrain. A small lake could be made to look like a grassy glade. A path or trail could be made to look like an impassable swamp. A cliff face could even appear as a gentle slope or seem to extend further than it does. This spell does not affect any manufactured structures, equipment, or creatures.

Harmonic Resonance

Harmonic Resonance

-level (
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Duration:

You harmonize with the rhythm of those around you until you’re perfectly in sync. You may take the Help action as a bonus action. Additionally, when a creature within range uses a Bardic Inspiration die, you may choose to reroll the die after it is rolled but before the outcome is determined.

Haste

Haste

-level (
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Duration:

Until the spell ends, the target’s Speed is doubled, it gains a +2 bonus to AC, it has

Heart of Dis

Heart of Dis

-level (
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Duration:

You magically replace your heart with one forged on the second layer of Hell.

Heat Metal

Heat Metal

-level (
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Duration:

The target becomes oven hot. Any creature touching the target takes 2d8 fire damage when the spell is cast. Until the spell ends, on subsequent turns you can use a bonus action to inflict the same damage.

Heroes’ Feast

Heroes’ Feast

-level (
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Duration:

The spell summons forth a sumptuous feast with a cuisine of your choosing that provides 1 Supply for a number of creatures equal to twice your proficiency bonus.