Water Breathing
Water Breathing
-level (
)
r
Duration:
Until the spell ends, the targets are able to breathe underwater (and still able to respirate normally).
r
This spell may be cast as a ritualWater Walk
Water Walk
-level (
)
r
Duration:
Until the spell ends, the targets are able to move across any liquid surface (such as water, acid, mud, snow, quicksand, or lava) as if it were solid ground. Creatures can still take damage from surfaces that would deliver damage from corrosion or extreme temperatures, but they do not sink while moving across it.
A target submerged in a liquid is moved to the surface of the liquid at a rate of 60 feet per round.
r
This spell may be cast as a ritualWind Walk
Wind Walk
-level (
)
Duration:
The targets assume a gaseous form and appear as wisps of cloud.
True Polymorph
True Polymorph
-level (
)
Duration:
The target is transformed until it drops to 0 hit points or the spell ends.