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Angel Paradox

Angel Paradox

-level (
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Duration:

The target is bombarded with a fraction of energy stolen from some slumbering, deific source, immediately taking 40 radiant damage.

Arcane Hand

Arcane Hand

-level (
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Duration:

You create a Large hand of shimmering, translucent force that mimics the appearance and movements of your own hand. 

The hand doesn’t fill its space and has AC 20, Strength 26 (+8), Dexterity 10 (+0), maneuver DC 18, and hit points equal to your hit point maximum. The spell ends early if it is dropped to 0 hit points. 

When you cast the spell and as a bonus action on subsequent turns, you can move the hand up to 60 feet and then choose one of the following. 

Arcane Riposte

Arcane Riposte

-level (
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Duration:

You respond to an incoming attack with a magically-infused attack of your own. Make a melee spell attack against the creature that attacked you. If you hit, the creature takes 3d6 acid, cold, fire, lightning, poison, or thunder damage.

Casting Time: 1 reaction, which you take when a creature makes a melee attack against you

Arcane Sword

Arcane Sword

-level (
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Duration:

You summon an insubstantial yet deadly sword to do your bidding. 

Burning Hands

Burning Hands

-level (
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Duration:

A thin sheet of flames shoots forth from your outstretched hands. Each creature in the area takes 3d6 fire damage. The fire ignites any flammable unattended objects in the area.

Ceremony

Ceremony

-level (
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r
Duration:

You perform a religious ceremony during the casting time of this spell. When you cast the spell, you choose one of the following effects, any targets of which must be within range during the entire casting.

Funeral: You bless one or more corpses, acknowledging their transition away from this world. For the next week, they cannot become undead by any means short of a wish spell. This benefit lasts indefinitely regarding undead of CR ¼ or less. A corpse can only benefit from this effect once.

r
This spell may be cast as a ritual

Chain Lightning

Chain Lightning

-level (
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Duration:

You fire a bolt of electricity at the primary target that deals 10d8 lightning damage. Electricity arcs to up to 3 additional targets you choose that are within 30 feet of the primary target.

Cone of Cold

Cone of Cold

-level (
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Duration:

Frigid cold blasts from your hands. Each creature in the area takes 8d8 cold damage. Creatures killed by this spell become frozen statues until they thaw.

Contingency

Contingency

-level (
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Duration:

As part of this spell, cast a spell of 5th-level or lower that has a casting time of 1 action, expending spell slots for both. The second spell must target you, and doesn’t target others even if it normally would.