Disintegrate
Disintegrate
A pale ray emanates from your pointed finger to the target as you attempt to undo it.
Enlarge/Reduce
Enlarge/Reduce
You cause the target to grow or shrink.
Fabricate
Fabricate
You convert raw materials into finished items of the same material. For example, you can fabricate a pitcher from a lump of clay, a bridge from a pile of lumber or group of trees, or rope from a patch of hemp.
Flesh to Stone
Flesh to Stone
The target becomes
Lemure Transformation
Lemure Transformation
Duration: 1 turn
Magic Weapon
Magic Weapon
Until the spell ends, the target becomes +1 magic weapon.
Meld Into Stone
Meld Into Stone
Until the spell ends, you meld yourself and your carried equipment into the target stone. Using your movement, you may enter the stone from any point you can touch. No trace of your presence is visible or detectable by nonmagical senses.
Mending
Mending
You repair a single rip or break in the target object (for example, a cracked goblet, torn page, or ripped robe). The break must be smaller than 1 foot in all dimensions. The spell leaves no trace that the object was damaged.
Magic items and constructs may be repaired in this way, but their magic is not restored.
You gain an expertise die on maintenance checks if you are able to cast this spell on the item you are treating.
Mirage Arcane
Mirage Arcane
Range: Special (Sight)
Area: Special (1-mile square)
You make terrain within the spell’s area appear as another kind of terrain, tricking all senses (including touch). The general shape of the terrain remains the same, however. A small town could resemble a woodland, a smooth road could appear rocky and overgrown, a deep pit could resemble a shallow pond, and so on.
Structures may be altered in the similar way, or added where there are none. Creatures are not disguised, concealed, or added by the spell.
Mislead
Mislead
You become