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Sequester

Sequester

-level (
)
Duration:

You magically hide away a willing creature or object.

Shapechange

Shapechange

-level (
)
Duration:

You assume the form of a creature of a Challenge Rating equal to or lower than your level. The creature cannot be an undead or a construct, and it must be a creature you have seen.

Shillelagh

Shillelagh

-level (
)
Duration:

You imbue the target with nature’s magical energy.

Slow

Slow

-level (
)
Duration:

You alter the flow of time around your targets and they become slowed.

Soulwrought Fists

Soulwrought Fists

-level (
)
Duration:

The target’s hands harden with inner power, turning dexterous fingers into magical iron cudgels. Until the spell ends, the target drops anything it is holding and cannot use its hands to grasp objects or perform complex tasks. A target can still cast any spell that does not specifically require its hands.

Speak with Plants

Speak with Plants

-level (
)
Duration:

Your voice takes on a magical timbre, awakening the targets to limited sentience. Until the spell ends, the targets can communicate with you and follow simple commands, telling you about recent events including creatures that have passed, weather, and nearby locations.

Spider Climb

Spider Climb

-level (
)
Duration:

The target gains the ability to walk on walls and upside down on ceilings, as well as a climbing speed equal to its base Speed.

Spike Growth

Spike Growth

-level (
)
Duration:

You cause sharp spikes and thorns to sprout in the area, making it

Stone Shape

Stone Shape

-level (
)
Duration:

You reshape the target into any form you choose. For example, you could shape a large rock into a weapon, statue, or chest, make a small passage through a wall (as long as it isn’t more than 5 feet thick), seal a stone door shut, or create a hiding place. The target can have up to two hinges and a latch, but finer mechanical detail isn’t possible.

Storm Kick

Storm Kick

-level (
)
Duration:

You must be able to move in order to cast this spell. You leap into the air and flash across the battlefield, arriving feet-first with the force of a thunderbolt.