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Talshannethiel ("Tal") Borthwennedeir

Talshannethiel ("Tal") Borthwennedeir

(XP )
str
Save
dex
Save
con
Save
int
Save
wis
Save
cha
Save

Current
Hit Points
Hit Dice
Death Saves
Successes
Failures
Fatigue
Strife


Destiny
-
-
-


Skills


Attacks


Combat Maneuvers
Number Known


Equipment
Weight Carried


Features


Details & Other Information
Followers & Strongholds


Akanni at Level 4 [TEST CHARACTER]

Akanni at Level 4 [TEST CHARACTER]

(XP )
str
Save
dex
Save
con
Save
int
Save
wis
Save
cha
Save

Current
Hit Points
Hit Dice
Death Saves
Successes
Failures
Fatigue
Strife


Destiny
-
-
-


Skills


Attacks


Combat Maneuvers
Number Known


Equipment
Weight Carried


Features


Details & Other Information


Tsunami Dash

Tsunami Dash

( points)

You sprint through your enemies, striking at every one you pass.

You take the Dash action. During your turn, any time you become adjacent to a creature, you can make a melee attack against it using a weapon that has the dual-wielding or finesse properties. 

You cannot attack the same creature twice in a row in this manner or make more attacks than your proficiency bonus.

 

Tidal Parry

Tidal Parry

( points)

An expert parry turns a hit into a miss.

Whirlpool Strike

Whirlpool Strike

( points)

You spin around, gathering momentum as you strike your foes harder and harder.

Make a melee weapon attack against any number of creatures within 5 feet of you, making a separate attack roll for each target. For each subsequent hit after the first, you deal an additional 1d6 damage.

 

Flowing Steps Stance

Flowing Steps Stance

( points)

You focus on moving so swiftly and with such subtlety that nothing can stop you.

First Blood

First Blood

( points)

You react and attack quicker than the eye can see.

After rolling initiative, you can use your reaction to treat your initiative as if you had rolled a critical success.

 

Rapid Strike

Rapid Strike

( points)

With an array of quick, carefully placed attacks against the same opponent you throw them off their guard.

When you activate this maneuver, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack. After hitting a creature with a melee weapon attack, you can use your bonus action to make an additional attack against the same creature. 

On a hit with this additional attack, you can use your reaction to spend 2 exertion points and attack the same creature again.

 

Whirlwind Strike

Whirlwind Strike

( points)

Shouldering into a hard spin you lash out at opponents that have surrounded you, striking at each of them in rapid succession.

Disarming Counter

Disarming Counter

( points)

With expert timing you apply just the right amount of force to send an opponent’s weapon flying just as they strike.