Hedge Witch
Hedge Witch
You are a hedge witch: a soothsayer and herbalist with extensive knowledge of the plants and fungi that grow in wild places. You also often practice some mundane form of divination by way of tarot readings, casting bones, using pendulums, or other methods. You do not know which of your readings are true or false, nor do you know which are destined to come to fruition.
Fey Servant
Fey Servant
No one can be sure how a fey chooses what mortals to spare, transform, help—or simply abide for a time. Your unlikely host may have been a creepy gremlin, a stern satyr, or some similar denizen of the Dreaming. They spared you from many of that realm’s dangers all while you somehow resisted the inevitable change the Land of Faerie visits upon most mortals who remain too long. Even so, now no matter where you travel you carry a bit of the fey realm with you.
Cube Herder
Cube Herder
You were raised as a cube herder, a hard and dangerous profession with long days and lonely nights. You’ve packed it all in to seek your fortune as an adventurer, far from the familiar acrid smells of your herd.
Why have you gotten out of the saddle? What caused you to leave the range, perhaps never to return? What did you leave behind you—and whom?
Beachcomber
Beachcomber
The ocean is both wide and incredibly bountiful, and, when filled with tempest and torment, some of that incredible bounty can be torn loose. Perhaps a ship beleaguered by the ocean upon storm-tossed waves has come to grief, or a storm has raged with sufficient power to swirl up previously buried treasures from the oceanic depths and abyssess and bring them to a peaceful rest upon a beach.
Deep Hunter
Deep Hunter
You are skilled at hunting monsters in underground environments. You have spent much of your training alone in the dark, honing your senses to pick out the slightest sound or notice the most subtle disturbance in loose sand. You are relentless in your pursuit, for you know the danger your quarry poses.
Are you a guardian of your community, or do you hunt for sport? Do you work alone, or do you hire yourself out as a guide for bored nobles in search of excitement? What monster have you sworn to catch?
Riven Mind
Riven Mind
Once you were drawn deeply into a hivemind, such that you lost your sense of self entirely. When the hivemind ended, you had to rebuild your identity, and even now decades later you sometimes feel like nothing mattered as much as when you were bonded so fully with the minds of others. You have a knack for understanding people’s thoughts, but likely have drifted through life, perpetually disappointed by the shallowness of all your relationships, accomplishing little of note. Consider what has shaken you out of this long fog to begin adventuring.
Hermit
Hermit
You lived for years alone in a remote shrine, cave, monastery, or elsewhere away from the world. Among your daily tasks you had lots of time for introspection.
Why were you alone? Were you performing penance? In exile or hiding? Tending a shrine or holy spot? Grieving?
Haunted
Haunted
Spirits exist. It’s a simple fact of reality that most people forget until the specter of some long forgotten soul appears before them. But for you, it’s a constant reality. For some, the spirit that follows them has been there since childhood, as an imaginary friend or a monster in the dark. For others, the dead come at a later date, often in the wake of a terrible tragedy.
Farmer
Farmer
You were raised a farmer, an occupation where the money is short and the work days are long. You’ve become an adventurer, a career where the money is plentiful but your days—if you’re not careful—may be all too short.
Why did you beat your plowshare into a sword? Do you seek adventure, excitement, or revenge? Do you leave behind a thriving farmstead or a smoking ruin?
Exile
Exile
Your homeland is barred to you and you wander strange lands. You will never be mistaken for a local but you find ready acceptance among other adventurers, many of which are as rootless as you are.
Are you a banished noble? A refugee from war or from an undead uprising? A dissident or a criminal on the run? Or a stranded traveler from an unreachable distant land?