Living Shadow
Living Shadow
Severing yourself from your own shadow, you place it at your opponent’s back! Choose a square within 15 feet. Until the start of your next turn, your shadow (AC 10, 1 hp) occupies the chosen space and has a range of 5 feet. It cannot attack, but it can serve as a flanking partner for you and one other creature that you designate when using this maneuver.
Green-Flame Strike
Green-Flame Strike
You draw your hand along your blade, limning it in hellish flame.
Blackguard’s Blight
Blackguard’s Blight
With a hissing malediction, you place your curse upon a specific foe. Before the start of your next turn, when you hit a creature with a melee weapon attack you can choose to lay a curse on it.
Strike from Below
Strike from Below
If you have Extra Attack, you may use this maneuver in place of one attack.
Howl of Challenge
Howl of Challenge
On your animal companion’s turn, it makes a melee attack against a creature as it roars , howls, or makes some similar threatening noise.
Wild Strikes
Wild Strikes
You command your animal companion to attack wildly on its turn. Your animal companion may take the Attack action to make a number of natural weapon attacks equal to your proficiency bonus.
Coordinated Trip
Coordinated Trip
You command your animal companion to make a
Fetch!
Fetch!
Choose a creature of the up to one size category larger than your animal companion within 20 feet.
Whirlwind Strike
Whirlwind Strike
Shouldering into a hard spin you lash out at opponents that have surrounded you, striking at each of them in rapid succession.
Rapid Drink
Rapid Drink
As casually as any seasoned alchemist, you pluck the cork from a magical concoction and pour it down your throat or a companion’s.
You drink a potion or administer a potion to a creature within reach.