Instant Allyship
Instant Allyship
The art of battle is driven as much by the minds of combatants as it is their muscles, and you have made it your business to get into a foe’s head, even if only for a brief moment
Partner Fall
Partner Fall
The art of the pratfall is to make the dive to the floor spectacular, and nothing impresses like taking somebody down with you.
Pratfall Pull
Pratfall Pull
Physical comedy resonates best if performed in tandem, and with the right footwork even the unsuspecting can be made into an impromptu stage partner.
Don't Hit Me
Don't Hit Me
Even a well-told lie of being harmless only works if you’re really believing it when you tell it—and in the midst of a pitched fight it’s easy to muster some real feeling to briefly fool a foe.
Mistfade Retreat
Mistfade Retreat
As your foe’s deadly attack falls upon you, your form becomes mist and shadow.
Necrotic Grip
Necrotic Grip
Your grip can wither flesh from bone.
Shadowy Feint
Shadowy Feint
Lashing out at your target gives you a moment to escape amongst concealing shadows. After making a successful melee attack, you may use your reaction to deal basic melee damage instead of normal weapon damage.
Flame Burst
Flame Burst
After dealing damage with a melee weapon, select three squares within your reach.
Reactive Ward
Reactive Ward
When you or an ally within 15 feet are targeted by a spell with a duration of 1 round or less, you may briefly manifest a 5-foot-square shield centered the target.
Quickening
Quickening
You can expend your reaction to gain