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Speed Over Strength

Speed Over Strength

( points)

With practiced agility you weave around an opponent wielding a more cumbersome weapon, quickly darting in to strike with a lighter armament.

When a creature attacks you with a melee weapon that has the heavy property, or a Large-sized or larger creature attacks you with a natural weapon, you can use your reaction to make a melee weapon attack against it using a weapon that has the dual-wielding or finesse property.

 

Pilfer Object

Pilfer Object

( points)

You dart forward and snatch an item from a foe just as they start to use it.

Steal Momentum

Steal Momentum

( points)

A quick jab to a pressure point locks your opponent’s joints.

Spinning Parry

Spinning Parry

( points)

A quick step and suddenly you and your foe exchange places.

You can use your reaction to make a Sleight of Hand check when a creature makes a melee attack against you, turning it into a miss if your result is higher than the attack roll. 

Pickpocket

Pickpocket

( points)

You snatch something from your enemy.

When a creature is within your reach, you can use your reaction to make a Sleight of Hand check against it.

 

Painful Pickpocket

Painful Pickpocket

( points)

Sometimes a good diversion is presented to you and though a foe might bloody you, your light fingers find opportunity in the exchange.

When a creature hits you with a melee attack, you can use your reaction to make a Sleight of Hand check against it.

 

Reflect Attack

Reflect Attack

( points)

You redirect your enemy’s attack back upon itself.

Retributive Blow

Retributive Blow

( points)

You return a blow so quickly that your opponent is shocked.

Redirect

Redirect

( points)

Your opponent’s blow is not simply turned away but re-oriented entirely, forced into inflicting a wound against a foe unfortunate enough to be nearby.

Take Weapon

Take Weapon

( points)

You snatch your enemy’s weapon and use it against them.