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Heat Metal

Heat Metal

-level (
)
Duration:

The target becomes oven hot. Any creature touching the target takes 2d8 fire damage when the spell is cast. Until the spell ends, on subsequent turns you can use a bonus action to inflict the same damage.

Identify

Identify

-level (
)
r
Duration:

You learn the target item’s magical properties along with how to use them. This spell also reveals whether or not a targeted item requires attunement and how many charges it has. You learn what spells are affecting the targeted item (if any) along with what spells were used to create it.

Alternatively, you learn any spells that are currently affecting a targeted creature. 

r
This spell may be cast as a ritual

Invigorated Strikes

Invigorated Strikes

-level (
)
Duration:

You allow long-forgotten fighting instincts to boil up to the surface. For the duration of the spell, whenever the target deals damage with an unarmed strike or natural weapon, it deals 1d4 extra damage.

Invisibility

Invisibility

-level (
)
Duration:

You wreathe a creature in an illusory veil, making it

Jump

Jump

-level (
)
Duration:

You imbue a target with the ability to make impossible leaps. The target’s jump distances increase 15 feet vertically and 30 feet horizontally.

Light

Light

-level (
)
Duration:

Until the spell ends, the target emits bright light in a 20-foot radius and dim light an additional 20 feet. Light emanating from the target may be any color. Completely covering the target with something that is not transparent blocks the light. The spell ends when you use an action to dismiss it or if you cast it again.

Lightning Bolt

Lightning Bolt

-level (
)
Duration:

A bolt of lightning arcs out from you in a direction you choose in a line 100 feet long and 5 feet wide. Each creature in the area takes 8d6 lightning damage. The lightning ignites flammable objects in its path that aren’t worn or carried by another creature.

If the spell is stopped by an object at least as large as its width, it ends there unless it deals enough damage to break through. When it does, it continues to the end of its area.

Locate Creature

Locate Creature

-level (
)
Duration:

Range: Special (1,000-foot radius)

Name or describe in detail a creature familiar to you. The spell reveals the general direction the creature is in (south, east, northwest, and so on) if it exists within range. This includes its current trajectory if it’s travelling.