Riding Leap
Riding Leap
You coax your mount into making a remarkable leap.
As long as you are mounted and move at least 30 feet in a straight line first, your mount can jump further and higher than usual. The height of the jump increases by a number of feet equal to your proficiency bonus and the distance of the jump increases by a number of feet equal to twice your proficiency bonus.
Mounted Charge
Mounted Charge
You charge your foe using your mount’s strength and swiftness to add power to your attack.
When you activate this maneuver, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack.
You must be mounted to use this maneuver.
Lancer Strike
Lancer Strike
You knock your opponent
Cavalier Stance
Cavalier Stance
You protect your mount as you ride.
While you are riding your mount, its Armor Class increases by an amount equal to half your proficiency bonus.
Point Blank Shot
Point Blank Shot
With uncanny swiftness you ready a weapon normally only used at range, compensating for making an attack at an opponent within only a few feet and giving your enemies reason to be wary.
Farshot Stance
Farshot Stance
By arching your back and stretching your arms to their fullest extent, you make your ranged weaponry travel further than usual.
When you use a weapon to make a ranged attack, increase its normal range by 20 feet and long range by 50 feet.
Doubleshot
Doubleshot
You palm two blades or nock two arrows, launching both missiles at the same opponent.
The next ranged weapon attack you make uses two missiles instead of one. On a hit, you deal an additional weapon damage die.
Covering Fire
Covering Fire
Making haphazard shots to dissuade enemies, you force opponents onto the defensive by unleashing death from above so an ally can move into position.
Lean Into It
Lean Into It
Not just commiting to an assault, you shoulder into it with all the strength you can bear and deliver hits that resonate in the very bones of your foes.
Heavy Stance
Heavy Stance
You set yourself firmly in place, determined not to move.