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Stunning Assault

Stunning Assault

( points)

You strike your opponent with enough force to stun them.

When you activate this technique, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack.

Gaze Of Conviction

Gaze Of Conviction

( points)

You lock eyes with an opponent with a fury so potent that it cannot be ignored.

Faith Within

Faith Within

( points)

As soon as you spot the workings of magic nearby you can reflexively draw upon your willpower to fortify your mind, body, and soul.

Primal Intercept

Primal Intercept

( points)

The instant you sense an opponent has moved within your guard you immediately attack in response.

Leaping Strike

Leaping Strike

( points)

Like a stalking predator you run down your prey and pounce with a lethal attack that throws your opponent to the ground or knocks them back.

Expert Tumble

Expert Tumble

( points)

You throw your body across the battlefield, careening around opponents in a route and manner that makes it difficult to anticipate where you’ll move next.

Preternatural Strikes

Preternatural Strikes

( points)

By executing your attacks with perfect precision your weapon can slip beneath even supernatural defenses.

When you activate this technique, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack.

Choose a weapon when you learn this combat maneuver. Until the start of your next turn, your weapon attacks using that weapon ignore resistance to nonmagical weapon damage.
 

Instant Strike

Instant Strike

( points)

You quickly draw and strike with a weapon in the blink of an eye.

Choose a creature within your reach. You draw a melee weapon and use it to make an attack against that creature. You cannot use this combat maneuver against the same creature more than once per combat.

Deflect Strike

Deflect Strike

( points)

With a bit of effort as an opponent strikes at you, you can knock the blow away and divert the attack.