AC 5
HP 18 (4d8; bloodied 9)
Speed 5 ft.
Proficiency +2; Maneuver DC 7
Damage Vulnerabilities fire
Condition Immunities blinded, charmed, deafened, fatigue, frightened, prone, restrained, stunned
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages —
False Appearance. While motionless, the violet fungus is indistinguishable from a normal fungus.
ACTIONS
Multiattack. The fungus makes a rotting touch attack against two different creatures.
Rotting Touch. Melee Weapon Attack: +2 to hit, reach 15 ft., one target. Hit: 5 (1d10) necrotic damage.
Combat
The violet fungus has no mind and no strategy; it attacks the closest one or two creatures within range.
Legends and Lore
With an Arcana or Nature check, characters can learn the following:
DC 10 Endless varieties of fungi exist. It is difficult to tell whether a fungus is dangerous just by looking at it.
DC 15 While some fungi are edible, just as many are poisonous. Some fungi can move on their own, albeit slowly.
DC 20 Even otherwise harmless mushrooms may produce strange side effects when consumed.
The violet fungus is a poisonous purple mushroom with long tendrils that wave in the air. It uses its tendrils to attack creatures that enter its reach. If undisturbed, a creature killed by a violet fungus sprouts a new violet fungus within days.
1 A musty smell
2 A musty smell and floating spores in the air
3 Moist air
4 A feeling of lightheadedness
5-6 Giant mushrooms
Giant fungi flourish in swamps and forests and take the place of plants in caves and caverns.
CR 0–2 1d6 normal giant mushrooms with 1d6 shriekers ; 1d4 violet fungi ; violet fungus with 1d6 shriekers
CR 5–10 dead man’s fingers
CR 11–16 2 dead man’s fingers ; dead man’s fingers with 1 or 2 ghosts
Treasure 1,800 gp, flame tongue longsword (all on the Ethereal Plane)
Plant creatures are magical fungoid or plant-like creatures. Ordinary plants, such as trees, are not plant creatures. A treant is an intelligent plant creature that resembles a tree.