AC 15 (natural armor)
HP 105 (5d6 + 5; bloodied 11)
Speed 30 ft., climb 30ft., fly 30 ft.
Proficiency +3; Maneuver DC 15
Damage Resistances poison
Condition Immunities
charmed
,
frightened
,
grappled
,
paralyzed
,
petrified
,
poisoned
,
prone
,
restrained
,
stunned
,
unconscious
Senses darkvision 60 ft., passive Perception 9
Languages telepathy 60 ft.
Spider Climb. The scourge can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check .
Swarm. The swarm can occupy another creature’s space and move through any opening large enough for a Tiny creature. It can’t gain HP or temporary hit points.
ACTIONS
Putrid Bites. Melee Weapon Attack: +6 to hit, reach 0 ft., one target. Hit: 25 (6d6 + 4) piercing damage or 14 (3d6 + 4) if the swarm is bloodied . The target makes a DC 14 Constitution saving throw , contracting a blood maggot infestation on a failed save. On a successful save, it instead takes 14 (4d6) poison damage or 7 (2d6) if the swarm is bloodied . If the target is reduced to 0 hit points from this attack it dies and rises 1 minute later as a gorger zombie .
Corrosive Bile Spit (Recharge 5–6). Ranged Weapon Attack: +7 to hit, range 15/30 ft., one target. Hit: 28 (8d6) acid damage.