Imbue Weapon
The target weapon is imbued with psychic energy, bonding with your psionic strength. The weapon gains a bonus of +2 to its damage, and you can use your manifesting ability instead of Strength for attack and damage rolls made using it. The effect ends if you use this reflex again or let go of the weapon. Beginning at 3rd level the weapon’s damage type can be psychic, and if the weapon is medium-sized or smaller it gains the thrown (10/30) property. You can make a ranged weapon attack with the weapon without ending the power’s effect and can use a bonus action to cause the weapon to return to your hand; otherwise, the effect ends after the thrown attack. This weapon’s damage increases by +2 when you reach 5th level, and again at 11th level, and 17th level.