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Eltare’s Malaise

Eltare’s Malaise

Eltare’s malaise can be contracted by breathing in spores or being bitten by a spore thrall. An infected creature is lethargic, prone to oversleeping, and rapidly loses cognitive function. Many recover fully, but the unfortunate die, becoming spore thralls themselves.

The Forest of Davek'Dran

The Forest of Davek'Dran

Deep in the Underland lies the Forest of Davek’dran: a vast cavern many miles across, filled with thousands of fungi in every color and shape imaginable. Scorers of ondari mushrooms, giant fungi with stalks like tree trunks and undersides that glow with a warm golden light, dominate the view. The sections not obscured by fungus or rockfall reveal perfect angles to its construction, suggesting deepdwarven architecture to those familiar with the craft. The gentle sound of water dripping can be heard echoing through the cavern, and the chittering of bats is a soft constant.

Feats for Citified Heroes

Feats for Citified Heroes

From the most sprawling metropolises to brisk market towns, each urban settlement is a living thing. Every city has its own rhythm, a heartbeat that drives the thousands of lives, and with each rhythm comes unique peculiarities that adventurers need to deal with. Far from the remote, sometimes solitary life of the wilds, in the cities there are countless lives that can get in the way, both socially and physically, including the local watch trying to keep the peace—whatever that means for the city in question.