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Warding Flourish

Warding Flourish

( points)

Choose an ally within 15 feet that you can see. As long as that ally stays within 15 feet of you, they increase their AC by 2. You can only ward one creature at a time, and cannot use this ward on yourself. This effect ends if you can no longer take actions.

Malicious Mark

Malicious Mark

( points)

As a bonus action, you can mark a creature within 15 feet with a sigil. Alternatively, you may activate this stance by expending your reaction after dealing weapon damage, marking the creature you damaged. While a target is marked in this way, any attempt to use the Help action against that target is a bonus action, rather than an action. This stance ends early if you wish to mark another creature or if the target is more than 30 feet away from you.

Frigid Strike

Frigid Strike

( points)

With a shivering whisper of clouding breath, you strike at your target and shift the chill onto them.

Make a melee weapon attack. If you deal damage, your target’s Speed is reduced by 15 feet until the end of your next turn.

Moonkeeper

Moonkeeper

Moonkeepers are a separatist religious sect who worship the moon, though there is disagreement as to how the moon is to be understood—whether it is merely a catalyst for blessings and curses, or if it is to be worshiped as the shadow elves’ moon goddess, a primordial nature spirit, or some other being entirely. Their traditions also vary depending on the outside influences a given sect has interacted with—some moonkeeper beliefs are ancient, but the influence of contemporary religious and druidic movements are undeniable.