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Heat Metal

Heat Metal

-level (
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Duration:

The target becomes oven hot. Any creature touching the target takes 2d8 fire damage when the spell is cast. Until the spell ends, on subsequent turns you can use a bonus action to inflict the same damage.

Heroism

Heroism

-level (
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Duration:

The target’s spirit is bolstered.

Hideous Laughter

Hideous Laughter

-level (
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Duration:

The target is overwhelmed by the absurdity of the world and is crippled by paroxysms of laughter.

Holy Aura

Holy Aura

-level (
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Duration:

Holy radiance emanates from you and fills the area.

Hypnotic Pattern

Hypnotic Pattern

-level (
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Duration:

You conjure a swirling pattern of twisting hues that roils through the air, appearing for a moment and then vanishing.

Ice Storm

Ice Storm

-level (
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Duration:

Range: Special (300 feet)

Area: 20-foot radius cylinder that is 40 feet high

Incendiary Cloud

Incendiary Cloud

-level (
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Duration:

A cloud of burning embers, smoke, and roiling flame appears within range.

Inescapable Malady

Inescapable Malady

-level (
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Duration:

You infect your target with an arcane disease. At any time after you cast this spell, as long as you are on the same plane of existence as the target, you can use an action to deal 7d10 necrotic damage to the target. If this damage would reduce the target to 0 hit points, you can choose to leave it with 1 hit point. As part of dealing the damage, you may expend a 7th-level spell slot to sustain the disease. Otherwise, the spell ends. The spell ends when you die.