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Locate Animals or Plants

Locate Animals or Plants

-level (
)
r
Duration:

Range: Special (5-mile radius)

Name or describe in detail a specific kind of beast or plant. The natural magics in range reveal the closest example of the target within 5 miles, including its general direction (north, west, southeast, and so on) and how many miles away it currently is.

 

r
This spell may be cast as a ritual

Locate Creature

Locate Creature

-level (
)
Duration:

Range: Special (1,000-foot radius)

Name or describe in detail a creature familiar to you. The spell reveals the general direction the creature is in (south, east, northwest, and so on) if it exists within range. This includes its current trajectory if it’s travelling.

Locate Object

Locate Object

-level (
)
Duration:

Range: Special (1,000-foot radius)

Name or describe in detail an object familiar to you. The spell reveals the general direction the creature is in (south, east, northwest, and so on) if it exists within range. This includes its current trajectory if it’s travelling.

You may locate a specific object known to you, provided that you have observed it within 30 feet at least once. You may also find the closest example of a certain type of object (for example an instrument, item of furniture, compass, or vase).

Longstrider

Longstrider

-level (
)
Duration:

Until the spell ends, the target’s Speed increases by 10 feet.

Mage Armor

Mage Armor

-level (
)
Duration:

Until the spell ends, the target is protected by a shimmering magical force. Its AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor, or if you use an action to dismiss it.

Magic Circle

Magic Circle

-level (
)
Duration:

Magical energies surround the area and stop the type of designated creature from willingly entering by nonmagical means. 

Magic Jar

Magic Jar

-level (
)
Duration:

Your body becomes catatonic as your soul enters the vessel used as a material component. While within this vessel, you’re aware of your surroundings as if you physically occupied the same space. The only action you can take is to project your soul within range, whether to return to your living body (and end the spell) or to possess a humanoid.

Magic Mouth

Magic Mouth

-level (
)
r
Duration:

The target is imbued with a spoken message of 25 words or fewer which it speaks when a trigger condition you choose is met. The message may take up to 10 minutes to convey. 

When your trigger condition is met, a magical mouth appears on the object and recites the message in the same voice and volume as you used when instructing it. If the object chosen has a mouth (for example, a painted portrait) this is where the mouth appears.

You may choose upon casting whether the message is a single event, or whether it repeats every time the trigger condition is met.

r
This spell may be cast as a ritual

Major Image

Major Image

-level (
)
Duration:

Until the spell ends, you create an image that appears completely real. The illusion includes sounds, smells, and temperature in addition to visual phenomena. None of the effects of the illusion are able to cause actual harm.

While within range you can use an action to move the illusion. As the image moves you may also change its appearance to make the movement seem natural (like a roc moving its wings to fly) and also change the nonvisual elements of the illusion for the same reason (like the sound of beating wings as the roc flies).