Pestilence
Pestilence
A swarm of insects fills the area.
Planar Ally
Planar Ally
An entity from beyond the realm material answers your call for assistance. You must know this entity whether it is holy, unholy, or beyond the bounds of mortal comprehension. The entity sends forth a servant loyal to it to aid you in your endeavors. If you have a specific servant in mind you may speak its name during the casting, but ultimately who is sent to answer your call is the entity’s decision.
Planar Binding
Planar Binding
The target must remain within range for the entire casting of the spell (usually by means of a
Polymorph
Polymorph
The target’s body is transformed into a
Power Word Kill
Power Word Kill
With but a word you snuff out the target’s life and it immediately dies. If you cast this on a creature with more than 100 hit points, it takes 50 hit points of damage.
Power Word Stun
Power Word Stun
You utter a powerful word that stuns a target with 150 hit points or less.
Prismatic Wall
Prismatic Wall
Area: 15-foot radius sphere, or 90-foot long wall that is 30 feet high and 1 inch thick
You create a nontransparent barrier of prismatic energy that sheds bright light in a 100-foot radius and dim light for an additional 100 feet. You and creatures you choose at the time of casting are immune to the barrier’s effects and may pass through it at will.
The barrier can be created as either a vertical wall or a sphere. If the wall intersects a space occupied by a creature the spell fails, you lose your action, and the spell slot is wasted.
Ray of Enfeeblement
Ray of Enfeeblement
A black ray of necrotic energy shoots from your fingertip.
Ray of Frost
Ray of Frost
An icy beam shoots from your outstretched fingers.
Sacred Flame
Sacred Flame
As long as you can see the target (even if it has cover) radiant holy flame envelops it, dealing 1d8 radiant damage.
This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).