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Awaken

Awaken

-level (
)
Duration:

You impart sentience in the target, granting it an Intelligence of 10 and proficiency in a language you know. A plant targeted by this spell gains the ability to move, as well as senses identical to those of a human.

Barkskin

Barkskin

-level (
)
Duration:

The target’s skin takes on the texture and appearance of bark, increasing its AC to 16 (unless its AC is already higher).

Blight

Blight

-level (
)
Duration:

Necrotic energies drain moisture and vitality from the target, dealing 8d8 necrotic damage. Undead and constructs are immune to this spell.

Call Lightning

Call Lightning

-level (
)
Duration:

A 60-foot radius storm cloud that is 10 feet high appears in a space 100 feet above you. If there is not a point in the air above you that the storm cloud could appear, the spell fails (such as if you are in a small cavern or indoors).

Commune with Nature

Commune with Nature

-level (
)
r
Duration:

Until the spell ends, your spirit bonds with that of nature and you learn about the surrounding land. When cast outdoors the spell reaches 3 miles around you, and in natural underground settings it reaches only 300 feet. The spell fails if you are in a heavily constructed area, such as a dungeon or town.

You learn up to 3 facts of your choice about the surrounding Region:

r
This spell may be cast as a ritual

Conjure Animals

Conjure Animals

-level (
)
Duration:

You summon forth the spirit of a beast that takes the physical form of your choosing in unoccupied spaces you can see. 

Choose one of the following:

Conjure Elemental

Conjure Elemental

-level (
)
Duration:

You summon a creature from the Elemental Planes. This creature uses the statistics of a conjured elemental creature (detailed below) with certain traits determined by your choice of its type: air, earth, fire, or water.

The creature is friendly to you and your companions and takes its turn immediately after yours. It obeys your verbal commands. Without such commands, the creature only defends itself.

Conjure Fey

Conjure Fey

-level (
)
Duration:

You summon a creature from the Dreaming. This creature uses the statistics of a fey creature (detailed below) with certain traits determined by your choice of its type: hag, hound, or redcap

The creature is friendly to you and your companions and takes its turn immediately after yours. It obeys your verbal commands. Without such commands, the creature only defends itself.

Conjure Minor Elementals

Conjure Minor Elementals

-level (
)
Duration:

You summon up to 3 creatures from the Elemental Planes. These creatures use the statistics of a minor elemental with certain traits determined by your choice of its type: air, earth, fire, or water.