Lancer Strike
Lancer Strike
You knock your opponent
Trickshot
Trickshot
Carefully judging the wind and everything else that might interfere, you unleash an impressive shot that delights all who see it.
Doubleshot
Doubleshot
You palm two blades or nock two arrows, launching both missiles at the same opponent.
The next ranged weapon attack you make uses two missiles instead of one. On a hit, you deal an additional weapon damage die.
Covering Fire
Covering Fire
Making haphazard shots to dissuade enemies, you force opponents onto the defensive by unleashing death from above so an ally can move into position.
World-Shaking Strike
World-Shaking Strike
You smash the ground, knocking down your enemies with a shockwave.
Crushing Blow
Crushing Blow
With a bone crushing strike you briefly deprive an opponent of their very ability to move.
Lean Into It
Lean Into It
Not just commiting to an assault, you shoulder into it with all the strength you can bear and deliver hits that resonate in the very bones of your foes.
Dispelling Assault
Dispelling Assault
You attack with such fury that your enemy’s magical defenses wither and fail.
When you activate this technique, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack. Until the start of your next turn, your weapon attacks score a critical hit on a roll of 19–20, and when you score a critical hit against a creature any spell of 3rd-level or lower on the creature ends.
If you already have a feature that increases the range of your critical hits, your critical hit range increases by 1 (maximum 17–20).
Stunning Assault
Stunning Assault
You strike your opponent with enough force to stun them.
When you activate this technique, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack.
Striding Swings
Striding Swings
With supreme confidence you march forward with your attack, stepping heavily into every strike and driving each blow home.
When you activate this technique, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack.