Furious Barrage
Furious Barrage
You unleash blow after blow, striking your opponent again and again, oblivious to your surroundings.
Make a melee weapon attack against a creature. On a hit, make another melee weapon attack. You can keep attacking until you miss. You cannot make more attacks than your proficiency bonus in this manner.
Attack rolls against you have advantage until the beginning of your next turn.
Bloody Roar
Bloody Roar
A victorious battle cry strikes fear in the heart of your foes.
Rake
Rake
With two deft attacks you rend at your opponent, striking at them first to diminish their defenses then delivering a ferocious second blow.
When you activate this technique, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack. Until the start of your next turn, when you hit a creature with two or more melee weapon attacks, each hit after the first deals 1d8 extra damage.
Leaping Strike
Leaping Strike
Like a stalking predator you run down your prey and pounce with a lethal attack that throws your opponent to the ground or knocks them back.
Raking Strikes
Raking Strikes
You lash out with one strike that sets up another, faster and wilder attack.
Bounding Strike
Bounding Strike
You leap and bound toward your enemy with animal fury.
Shove
Shove
You can use the Shove maneuver to push a creature away. If you are able to make multiple attacks with the Attack action, this maneuver replaces one of them.
Overrun
Overrun
You can use an action or bonus action to make an Overrun maneuver to move through a hostile creature’s space by forcing your way past.
Knockdown
Knockdown
You can use the Knockdown maneuver to trip or push a creature down. If you are able to make multiple attacks with the Attack action, this maneuver replaces one of them.
Grapple
Grapple
You can use the Grapple maneuver to grab or wrestle a creature. If you are able to make multiple attacks with the Attack action, this maneuver replaces one of them.