Skip to main content

Muddle

Casting Time
Target
One creature
Components:
Duration:
1 round
Saving Throw
Constitution or Wisdom negates

You attempt to disorient a creature. Choose either fatigue or strife . If you choose fatigue, the creature must succeed on a Constitution saving throw or suffer a level of fatigue. If you choose strife, the creature must succeed on a Wisdom saving throw or suffer a level of strife. Regardless, the effect only lasts until the end of the creature’s next turn. This spell fails if the target already has a level of fatigue or strife (whichever the spell is meant to inflict).

Cast at Higher Levels

You can inflict an additional level of fatigue or strife when you reach 5th level, 11th level, and 17th level. These levels must be either all fatigue or all strife.