Remove Curse
Remove Curse
This spell ends a
Resilient Sphere
Resilient Sphere
A transparent sphere of force encloses the target. The sphere is weightless and just large enough for the target to fit inside.
Resistance
Resistance
The target gains an expertise die to one
Resurrection
Resurrection
Provided the target’s soul is willing and able to return to its body, so long as it is not undead it returns to life with all of its hit points.
Reverse Gravity
Reverse Gravity
Area: 50-foot radius cylinder that is 100 feet high
Revivify
Revivify
The target returns to life with 1 hit point. The spell does not restore any missing body parts and cannot return to life a creature that died of old age.
Rope Trick
Rope Trick
One end of the target rope rises into the air until it hangs perpendicular to the ground. At the upper end, a nearly imperceptible entrance opens to an extradimensional space that can fit up to 8 Medium or smaller creatures. The entrance can be reached by climbing the rope. Once inside, the rope can be pulled into the extradimensional space.
Sacred Flame
Sacred Flame
As long as you can see the target (even if it has cover) radiant holy flame envelops it, dealing 1d8 radiant damage.
This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Sanctuary
Sanctuary
You ward a creature against intentional harm.
Scorching Ray
Scorching Ray
Three rays of blazing orange fire shoot from your fingertips.