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Soulwrought Fists

Soulwrought Fists

-level (
)
Duration:

The target’s hands harden with inner power, turning dexterous fingers into magical iron cudgels. Until the spell ends, the target drops anything it is holding and cannot use its hands to grasp objects or perform complex tasks. A target can still cast any spell that does not specifically require its hands.

Spare the Dying

Spare the Dying

-level (
)
Duration:

A jolt of healing energy flows through the target and it becomes stable.

Speak with Animals

Speak with Animals

-level (
)
r
Duration:

You call upon the secret lore of beasts and gain the ability to speak with them. Beasts have a different perspective of the world, and their knowledge and awareness is filtered through that perspective. At a minimum, beasts can tell you about nearby locations and monsters, including things they have recently perceived. At the Narrator’s discretion, you might be able to persuade a beast to perform a small favor for you.

r
This spell may be cast as a ritual

Speak with Dead

Speak with Dead

-level (
)
Duration:

You call forth the target’s memories, animating it enough to answer 5 questions. The corpse’s knowledge is limited: it knows only what it knew in life and cannot learn new information or speak about anything that has occurred since its death. It speaks only in the languages it knew, and is under no compulsion to offer a truthful answer if it has reason not to. Answers might be brief, cryptic, or repetitive.

This spell does not return a departed soul, nor does it have any effect on an undead corpse, or one without a mouth.

Speak with Plants

Speak with Plants

-level (
)
Duration:

Your voice takes on a magical timbre, awakening the targets to limited sentience. Until the spell ends, the targets can communicate with you and follow simple commands, telling you about recent events including creatures that have passed, weather, and nearby locations.

Spider Climb

Spider Climb

-level (
)
Duration:

The target gains the ability to walk on walls and upside down on ceilings, as well as a climbing speed equal to its base Speed.

Spike Growth

Spike Growth

-level (
)
Duration:

You cause sharp spikes and thorns to sprout in the area, making it

Spirit Guardians

Spirit Guardians

-level (
)
Duration:

You call down spirits of divine fury, filling the area with flitting spectral forms. You choose the form taken by the spirits.

Creatures of your choice halve their Speed while in the area. When a creature enters the area for the first time on a turn or starts its turn there, it takes 3d6 radiant or necrotic damage (your choice).

Spiritual Weapon

Spiritual Weapon

-level (
)
Duration:

You create a floating, incandescent weapon with an appearance of your choosing and use it to attack your enemies.

Sporesight

Sporesight

-level (
)
Duration:

You throw a mushroom at a point within range and detonate it, creating a cloud of spores that fills the area.

Pagination