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Thief King's Guildhouse

Thief King's Guildhouse

A lair hidden beneath the facade of a weavers’ guild, this is the stronghold of the local kingpin. A few dozen rooms contain quarters for thieves and smugglers, plus warehousing space for all manner of ill-gotten goods. This criminal enterprise generates 36,000 gold per year in income.

Horse King's Meadhall

Horse King's Meadhall

Although once a grand place that welcomed many traveling adventurers, the ruler of this formerly proud royal residence has slowly fallen ill and the counsel of his advisors has left much of his home to fall to ruin (reducing its size and quality after years of neglect as the grounds become more dilapidated).

Gray Mage's Tower

Gray Mage's Tower

This imposing spire of sturdy bricks is home to apprentices and assistants that catalog, prepare, preserve, and store magical reagents for its mysterious owner (who is rarely home but always arrives precisely when they mean to return).

General Store

General Store

Small shops can be found in many towns and villages. Usually they are maintained by a single person, and might sell anything from adventuring gear to fine cheeses. This store generates 180 gold per year in profits.

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