Rivercat
Rivercat
Small beast
Mundane; boon
Speed 20 ft., swim 30 ft.
Regions: Country Shire, Flowing River (riverbanks, lakes)
As their name suggests, rivercats are seen near streams, rivers, lakes, and other freshwater sources. Resembling a blue and teal-colored housecat with fin-like ears and webbed paws, they are most often found perched on riverbanks or on rocks, where they keep a keen eye out for fish. A successful Nature check (DC 12) indicates that the spot near the rivercat is good fishing. Adventurers who spend 1 hour fishing in this area may catch enough fish to fulfill the party’s Supply for one day. Rivercats react poorly to captivity, though some lucky fisherfolk have managed to strike up a partnership with one, trading the rivercats knowledge for a share of the haul.
Prismatic Tortoise
Prismatic Tortoise
Tiny beast
Mundane; hazard
Speed 10 ft.
Regions: Tangled Forest, Underland Realm (caves)
Resembling a tortoise but with a multicolored crystalline shell, prismatic tortoises are slow-moving denizens of forests and caves whose diet consists entirely of rocks and other minerals. This food source makes the tortoise incredibly dense for its size, and some specimens can weigh 400 pounds. Its crystal shell can pose a problem if it is hit directly with light, as it refracts the light and creates a sudden, bright flash. Creatures who are within 15 feet of a prismatic tortoise in a source of direct light must succeed on a DC 15 Constitution saving throw or be blinded by dazzling lights for 1 minute. Due to their specialized diet and substantial weight, prismatic tortoises are rarely kept in captivity.
Lucite Slug
Lucite Slug
Tiny beast
Mundane; material
Speed 5 ft., climb 5 ft.
Regions: Lofty Mountains, Tangled Forest, Underland Realm (caves, woodlands)
These semi-translucent slugs are found both above and below ground, and their presence is marked by the thick trails of shimmering slime they leave in their wakes. This slime is incredibly sticky, and when fresh or properly stored, can be used as a strong adhesive. Attempts have been made to tame or domesticate them, but lucite slugs are delicate and rarely survive outside their native habitats.
Lucite Slug Slime (1 use, 25 gp). Broken or damaged nonmagical items made of wood, bone, or stone may be repaired using lucite slug slime, as the mending spell. Adventurers attempting to harvest fresh lucite slug slime or make a repair using the slime with their bare hands must make a DC 12 Dexterity saving throw or their hand becomes adhered to the surface the slime is on for 1 minute. A lucite slug can safely have its slime harvested once a week.
Lucite Slug Shell (35 gp). The shining shells of the lucite slug are prized by jewelry makers.
Fungal Drake
Fungal Drake
Tiny monstrosity
Mundane; hazard
Speed 10 ft., fly 60 ft.
Regions: Lofty Mountains, Tangled Forest, Underland Realm (forest floors, caves)
Though they may resemble dragons made miniature, fungal drakes lack a breath weapon, cannot speak, and are seldom larger than the average housecat. They sport a variety of brightlycolored fungal growths protruding from their bodies that can resemble mushrooms, lichens, and other fungi found both above and below ground. A tamed fungal drake is often a part of many a noble’s menagerie for their talent of discerning which mushrooms are safe to eat. When startled, they emit a small cloud of mildly irritating spores before they try to flee. Adventurers who are within a 10-foot radius of a frightened fungal drake must succeed a DC 12 Constitution saving throw or be incapacitated by a coughing fit for 1 minute.
While rare, fungal drakes can be found in specialized markets for 200 gold.
Frenzyfish
Frenzyfish
Tiny beast
Mundane; hazard
Speed 0 ft., swim 30 ft.
Regions: Feywood, Flowing River, Tangled Forest (jungle pools and rivers)
Schools of carnivorous fish that are found in jungle waterways, frenzyfish are usually docile—despite their name. However, if an injured creature enters the water near a school of these fish, their behavior changes violently. Wounded creatures or those who enter the water alongside one must succeed a DC 17 Dexterity saving throw to avoid the onrush of fish as they attempt to attack. On a failure, it takes 3d6 slashing damage as the frenzyfish rip into their wounds, or half as much damage on a success.
Emperor Porpoise
Emperor Porpoise
Medium beast
Mundane; boon
Speed 10 ft., swim 40 ft.
Region: Restless Sea, (coasts, bays)
These black and bronze-colored porpoises are sometimes seen along coastlines and in bays, coves, and other sheltered saltwater waterways. Solitary but naturally curious creatures, emperor porpoises will often approach seagoing vessels or individuals swimming in deeper waters. To the unassuming they are simply here to frolic, but observant individuals will realize the porpoise’s keen eye. Adventurers who succeed on a DC 15 Animal Handling or Nature check recognize the cetacean’s intentions, gifting it a meal of quality meat or fish or a particularly shiny necklace in exchange for its guidance. The emperor porpoise will lead its follower to treasure, often in the form of a sunken ship or other wreckage.
Glowbat
Glowbat
Tiny beast
Mundane; boon
Speed 5 ft., fly 30 ft
Regions: Lofty Mountains, Underland Realm (caves)
These small, fluffy white bats almost resemble tiny cotton balls with wings and are often seen in small groups of a dozen. They emit a faint bioluminescent glow that illuminates a space of 5 feet around them as the light spell. Because they do not venture very far below ground, the presence of glowbats usually indicates that there is either an entrance to a cave system or, when seen underground, an exit to the surface nearby.
Tamed glowbats are sometimes sold to spelunkers, miners, and adventurers alike for 50 gold. However, if not regularly fed bioluminescent fungi or insects, a glowbat stops glowing within 1 week. Upon resuming this diet, it takes 1 week for its glow to return.
Celestial Moth
Celestial Moth
Tiny celestial
Magical; boon
Speed fly 10 ft.
Region: Any (the Upper Planes, holy sites blessed by the forces of good
Characterized by their feathery wings in shades of ivory, gold, and green, these large moths are believed to originate from the Upper Planes. They are often encountered in or near holy sites when found on the Material Plane and are considered to be symbols of peace to the point that among many cultures it is considered an egregious sin to harm them. Those who spend at least 10 minutes near a celestial moth experience the effects of the calm emotions spell as the moth’s natural peacefulness extends to them. A creature can only benefit from this effect once per long rest. These moths disappear within 24 hours of being removed from their habitat.
Calcite Gecko
Calcite Gecko
Tiny beast
Mundane; material
Speed 20 ft., climb 20 ft.
Regions: Lofty Mountains, Underland Realm (caves)
The skin of these small lizards resembles the calcite stone for which they are named. Typically found in mountainous regions and in and around caves, calcite geckos are drawn to deposits of precious and semiprecious gemstones and minerals. Shy by nature, they usually flee when seen. Adventurers who succeed on a Survival check against the region’s DC to track a fleeing calcite gecko will be led to a mineable deposit of raw gems. Mining these gems usually takes 10 minutes. Roll 1d4 to determine the value of the deposit, as per the table below. At the Narrator’s discretion, higher tier regions may yield deposits of higher value.
Table: Gems Found
1D4 | GEM VALUE |
1 | 1d4 + 2 gp |
2 | 2d4 + 2 gp |
3 |
3d6 + 3 gp |
4 |
4d6 + 4 gp |
Brush Dog
Brush Dog
Small beast
Mundane; boon
Speed 35 ft.
Regions: Country Shire, Urban Township (fields, forests, kennels)
These terrier-like dogs have long, stiff fur that grows on their muzzles, along the length of their bellies, and on the tip of their tails. This fur is exceptionally tough, allowing brush dogs to “sweep” the ground as they walk or sniff. Tamed brush dogs can help keep their owner’s house clean of dust and debris.
Enterprising adventurers may keep a faithful brush dog to follow behind them as they walk—brushing away the signs of their footprints as they go. A brush dog can thoroughly sweep an area of 10 feet by 10 feet in 1 minute. A rare few breeders specialize in brush dogs, and while rare, they can occasionally be purchased for 25 gold.