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Country Shire

Small villages and rural communities, often surrounded by a patchwork of farms, make for a safe and cozy existence with the most threatening events involving an angry bear harassing livestock. Adventurers journeying through this region can expect little danger, and a high number of social encounters.

Terrains. Forest, grassland, hills, settlement, subterranean, swamp, temple.

Tiers. Country Shires are usually tier 0 or tier 1 regions. Often used as the starting area in a campaign, it would be unusual to find tier 3 or 4 country shires.

Weather. 1–8 clear, 9–12 overcast, 13–16 rain, 17–19 mist, 20–25 snow. 

Journey Activities. Adventurers gain advantage on checks made to Busk, Chronicle, Gossip, Harvest, and Rob. 

Friendly Locals. Adventurers gain an expertise die on Charisma checks made against people local to the region.

Haven. The whole of this area counts as a haven . Travelers can always recover from fatigue and strife when taking a long rest, even when camping.


Country Shire Exploring Tier 0

1 Axe beak (monster)
2–3 Badger (monster)
4–5 Bridge of stones (exploration)
6–7 Bandit (monster)
8–9 Blink dog (monster)
10–31 Travel scenery
32–33 Bloodhawk (monster)
34–35 Centaur (monster)
36–37 Deer (monster)
38–39 Enchanted windmill (exploration)
40–41 Druid (monster)
42 Faerie dragon (monster)
43–44 Giant badger (monster)
45–46 End of hibernation (exploration)
47–48 Giant poisonous snake (monster)
49–50 Goblin (monster)
51–52 Hawk (monster)
53–54 Forested hills (exploration)
55–56 Lizard (monster)
57–58 Noble (monster)
59–60 Hail storm (exploration)
61–63 Poisonous snake (monster)
64–65 River dragon wyrmling (monster)
66–67 Haze (exploration)
68–70 Scarecrow (monster)
71–72 Scout (monster)
73–74 Lost item (exploration)
75–76 Soldier  (monster)
77–80 Public ceremony (exploration)
81–82 Warrior (monster)
83–84 Wolf (monster)
85–99 Social Encounter  
100 Mushroom ring (exploration)


Country Shire Exploring Tier 1

1 Ankheg (monster)
2–3 Bandit captain (monster)
4–5 Bridge of stones (exploration)
6–7 Bugbear (monster)
8–9 Doppelganger (monster)
10–27 Travel scenery  
28–29 Druid (monster)
30–31 Ettin (monster)
32–33 Counterfeit goods (exploration)
34–35 Ghast (monster)
36–37 Ghost (monster)
38–39 Enchanted windmill (exploration)
40–41 Ghoul (monster)
42 Goblin boss or goblin warlock  (monster)
43–44 End of hibernation (exploration)
45–46 Griffon (monster)
47–48 Guard squad (monster)
49–51 Stampede (exploration)
52–54 Harpy (monster)
55–57 Hobgoblin captain (monster)
58–59 Flood (exploration)
60–61 Jackalope (monster)
62–63 Jackalwere (monster)
64–65 Labyrinthine ravines (exploration)
66–67 Knight (monster)
68–69 Kobold broodguard or kobold sorcerer (monster)
70–71 Mushroom ring (exploration)
72–73 Lamia (monster)
74–75 Manticore (monster)
76–77 Pests (exploration)
78–79 Ogre (monster)
80–81 Phase spider (monster)
82–83 Private property (exploration)
84–85 Veteran (monster)
86–87 Warrior band (monster)
88–89 Thunderstorm (exploration)
90–99 Social Encounter  
100 Green lake (exploration)


Country Shire Exploring Tier 2

1–3 Alchemist (monster)
4–5 Dense fog (exploration)
6–7 Ankheg queen (monster)
8–9 Bandit captain (monster)
10–17 Travel scenery   
18–19 Berserker (monster)
20–21 Blackguard (monster)
22–23 Faerie ring (exploration)
24–25 Bugbear chief (monster)
26–27 Bulette (monster)
28–29 Flash flood (exploration)
30–31 Champion warrior (monster)
32–34 Cyclops (monster)
35–36 Green lake (exploration)
37–38 Doppelganger (monster)
39–42 Flying lion (monster)
43–45 Hail deluge (exploration)
46–47 Griffon (monster)
48–49 Half-red dragon veteran (monster)
50–51 Living land (exploration)
52–54 High priest (monster)
55–56 Hill giant (monster)
57–59  Magical overgrowth (exploration)
60–61 Manticore (monster)
62–63 Owlbear (monster)
64–65 Rot grubs (exploration)
66–67 Pegasus (monster)
68–69 Revenant (monster)
70–71 Sinkhole (exploration)
72–73 Scarecrow harvester (monster)
74–75 Soldier squad (monster)
76–77 Voracious pests (exploration)
78–79 Stone giant (monster)
80–81 Strider   (monster)
82–83 White elk (exploration)
84–85 Warrior band (monster)
86–87 Werebear (monster)
88–89 Wild magic zone (exploration)
90–91 Wyvern (monster)
92–99 Social Encounter  
100 Fey glade (exploration)


Country Shire Exploring Tier 3

1–4 Adult copper dragon (monster)
5–7 Blackguard (monster)
8–10 Cambion (monster)
11–16 Travel scenery  
17–19 Champion warrior (monster)
20–22 Cyclops (monster)
23–25 Gorgon (monster)
26–28 Caught in the crossfire (exploration)
29–31 Harpy (monster)
32–34 High priest (monster)
35–37 Hill giant (monster)
38–39 Choking smoke (exploration)
40–42 Hobgoblin warlord (monster)
43–45 Holy knight (monster)
46–48 Knight captain (monster)
49–51 Cursed waterway (exploration)
52–54 Ogre mage (monster)
55–57 Rakshasa (monster)
58–61 Roc (monster)
62–64 Endless plummet (exploration)
65–69 Soldier squad (monster)
70–73 Stone giant stonetalker (monster)
74–76 Troll or dread troll (monster)
77–79 Fey glade (exploration)
80–82 Vampire (monster)
83–85 Werebear (monster)
86–88 Wraith (monster)
89–90 Perilous cliff path (exploration)
91–92 Wyvern (monster)
93–99 Social Encounter  
100 Hallowed ground (exploration)


Country Shire Exploring Tier 4

1–5 Ancient copper dragon (monster)
6–10 Hill giant (monster)
11–16 Travel scenery  
17–21 Hill giant chief (monster)
22–26 Hobgoblin warlord (monster)
27–31 Corrupted druid grove  (exploration)
32–36 Holy knight (monster)
37–42 Knight captain (monster)
43–47 Forest fire (exploration)
48–53 Rakshasa (monster)
55–60 Stone giant stonetalker (monster)
61–65 Hallowed ground (exploration)
66–71 Troll or dread troll  (monster)
72–76 Vampire (monster)
77–81 Malfunctioning planar portal (exploration)
82–87 Wraith  (monster)
88–94 Wraith lord (monster)
95–100 Social Encounter