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Initiative

Initiative

The initiative step sets the order of everyone's turn throughout the encounter. Each participant makes an ability check to determine their place in the initiative count, from the highest check total to the lowest. This ability check is typically Dexterity. The Narrator might determine that one or more participants should instead roll a different ability check, potentially utilizing a relevant skill or tool. In the event of a tie, the tied participants each roll a d20 to determine the order amongst themselves (the highest roll goes first.)

Pagination