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Underbridge

Underbridge

The tangle of bridges is a loose and evershifting thing, a burgeoning society built from emergent intellect and ancient ancestral claims, all developing just underfoot. Trolls have always staked out their territories, vying for the best hunting grounds or hollows under the most traveled pathways. Over time these territories have become a network of lairs, communities, and markets, and the routes between them, collectively known as the Underbridge.

Trollkin

Trollkin

Trollkin are smaller and much smarter than the average troll, though they still keep the horns, colors, and often the strange mutations of their larger kin. Far from monstrous, trollkin can adapt to modern societies far faster than anyone would’ve credited the bogeymen from old fairy tales. Despite this integration, however, trollkin carry with them their tangle of bridges, their culture, and a place in the network of hardfought territories that flourish below the feet of civilization.

Shopkeeper

Shopkeeper

You ran a small shop, market stall, or similar business, buying from suppliers and selling on to others. You navigate markets and interactions, working to bring people closer together with what they need, or at least what they want.

Why did you step out from behind the shop counter? Is the business still going? Who tends to it while you’re away?

Local Muscle

Local Muscle

Whether for an upstanding bank, a riotous tavern, or a criminal organization, you made a living by cracking skulls and looking menacing.

Why did you leave this life? Do you still owe anyone anything? Was there anyone who begrudges you for your past work?


Ability Score Increases: +1 to Strength and one other ability score.

Day Laborer

Day Laborer

You kept a city running through the sweat of your brow, loading and unloading ships, serving as an extra pair of hands on a construction site, and performing other tasks. It isn’t always honest work, but it’s always hard work.

Why did you leave this life behind? How did you get your adventuring skills and equipment?


Ability Score Increases: +1 to Constitution and one other ability score.

Beggar

Beggar

Those that lack homes, ask for alms, and other impoverished folk have been, broadly, left behind by whatever society they are a part of. You were part of those huddled masses, doing everything you could to survive, but going to bed hungry more often than not.

How did you escape that life? What was the turning point for you? Who did you leave behind? What scars do you bear from that time?

Future Vision

Future Vision

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Duration

You use future knowledge to avoid an attack or other effect. As a reaction, after the effects of an attack, power, trap, or other event have been resolved, you can choose to avoid the effects of that event. This avoidance must be possible by the use of actions you are capable of which take one round or less to complete (you cannot dodge an attack while restrained, or move a mile to escape an orbital bombardment, for example) but it does not require any saving throw or ability check.

Fortress of Iron Will

Fortress of Iron Will

(
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Duration

You can exert your will to manifest a floating safehouse to guard you and those under your protection. The structure counts as a haven and can take any form you imagine (such as a building, garden, spaceship, or the like) that comfortably accommodates 4 Medium creatures and 1 Large creature. The structure occupies a physical space with up to 200 square feet of floor space. Creatures within the safehouse cannot be targeted by a psionic or other supernatural attack.

Pagination