Inner Solace
Inner Solace
You turn a creature’s exhaustion into a well of inner strength.
Gate from Beyond
Gate from Beyond
You rend the veil to create a short-range portal from your location to any place you can see, visualize, or describe by stating distance and direction such as 200 feet straight downward or 400 feet upward at a 30-degree angle to the southeast.
Fortified Will
Fortified Will
You harden a creature’s mind with an unbending willpower.
Fatigued Bargain
Fatigued Bargain
Your magic suppresses a creature’s inhibitions, urging out its own self-destructive strength.
Gate Pass Gazette #6
Gate Pass Gazette #6
- Playing Against Type || Bodyguard (rogue archetype) | Bruiser (adept archetype) | Steel Renegade (druid archetype)
- Pet Chaos || Beast Unity (combat tradition/maneuvers)
- Forensic Magic: Spells of the School of Law || Eavesdrop | Identify Weapon | Reopen Rift | Silver Shield | Stone Sentinel | Trace Magic Aura
- The Mechanoskulls || Assaultskull (monster) | Decoyskull (monster) | Gobletskull (monster) | Serviceskull (monster) | Spyskull (monster)
Enervating Light
Enervating Light
You conjure a mote of sickly light at a point within range.
Draining Nova
Draining Nova
Creatures in the area make a Constitution
Dementing Touch
Dementing Touch
Your touch implants a vile plague in a creature’s mind.
Consume Vigor
Consume Vigor
You rend the lifeforce from a creature to sustain yourself. The target of this spell takes 6d8 necrotic damage.
Burst of Strength
Burst of Strength
In a sudden eruption of fortitude, you break bonds in inhuman fashion.